Are from the Dungeon Master’s Guide and are provided here for your convenience. https://ameblo.jp/swinupresupp1988/entry-12635115818.html. Poisoned for 1 minute. The dagger can’t be used this For spells referenced by magic items in the adventure (including spell scrolls), see the “Spells” section of this supplement and the D&D basic rules. +1 Armor Armor (any), rare. 5e Siege Weapons Dmg So add Thrown Weapons into the 'Range Weapons as well DMG came out after the Players handbook so the Siege Weapons was not in the Players handbook, but has Weapon written into the Siege Weapons description We use the Weapon Master Feat to add Siege Weapons Ballista is a massive Crossbow that fires heavy bolts.
From D&D Wiki
Jump to: navigation, search
- 1Weapons
Weapons[edit]
Weapon | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Simple Melee Weapon | ||||
Chainsaw, UAC | Uncommon | 3d4 slashing | 9 lb. | Chained damage (4), reload (50 charges), heavy, two-handed |
Martial Melee Weapon | ||||
Simple Ranged Weapon | ||||
Pistol, UAC | Common | 2d6 piercing | 3 lb. | Ammunition (range 50/150), reload (12 shots) |
Shotgun, Combat | Common | 3d6 piercing | 7 lb. | Ammunition (range 30/90), two-handed |
Unmaker | Very Rare | 2d6 necrotic or more | 4 lb. | Ammunition (range 120/360), loading, special, two-handed |
Martial Ranged Weapon | ||||
Argent Plasma Rifle | Very Rare | 3d8 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Chaingun | Uncommon | 2d8 piercing | 14 lb. | Ammunition (range 50/150), burst fire only, heavy, two-handed |
Gauss Cannon | Rare | 5d10 Lightning | 8 lb. | Ammunition (range 120/360), two-handed, heavy |
Plasma Gun | Rare | 2d10 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Precision Bolt Rifle | Uncommon | 2d8 piercing | 9 lb. | Ammunition (range 80/240), reload (60 shots), short burst (2), two-handed |
Revenant Missile Launcher | Rare | 5d8 piercing | 10 lb. | Ammunition (range 120), heavy, reload (8 shots), special, shoulder mount |
Rocket Launcher | Uncommon | 5d6 piercing | 11 lb. | Ammunition (range 80/240), heavy, loading, special, two-handed |
Shotgun, Super | Uncommon | 3d8 piercing | 4 lb. | Ammunition (range 20/60), double barreled, two-handed |
Static Cannon | Rare | Special | 6 lb. | Special (range 80/320), two-handed |
Ammunition | ||||
Alloy Flechette (4) | ||||
Argent Cell | ||||
Energy Pack, UAC | ||||
Pistol Magazine, UAC | ||||
Power Cell, UAC | ||||
RPG, UAC | ||||
Rifle Bullets | ||||
Shotgun Shells (4) |
Explosives[edit]
Open bdm files. https://ywrix.over-blog.com/2020/10/diabolik-lovers-psp-english-iso.html. How to open pmd file without pagemaker. The following are per the DMG p. 268:
- Dynamite (stick)
- Grenade, fragmentation
- Grenade, smoke
- Grenade launcher
Armor[edit]
Armor | Rarity | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|---|
Light Armor | |||||
Light Armor | Common | 12 + Dex modifier | -- | -- | 4 lb. |
Medium Armor | |||||
Security Armor | Uncommon | 14 + Dex modifier (max 2) | -- | -- | 20 lb. |
Heavy Armor | |||||
Combat Armor | Rare | 16 | 13 | Disadvantage | 35 lb. |
Shield | |||||
Ballistic Shield | Uncommon | +2 | 13, special | Disadvantage | 15 lb. |
Riot Shield | Common | +2 or +3 | -- | -- | 6 lb. |
Adventuring Gear[edit]
Item | Rarity | Weight |
---|---|---|
Berserk Pack | Rare | 2 lb. |
Health Bonus | Common | 1 lb. |
Medikit | Uncommon | 4 lb. |
Shotgun Shells (4) | ||
Stimpack | Common | .5 lb. |
Supercharge | Rare | 5 lb. |
Weapon Rune | uncommon, rare or very rare | 1 lb. |
Dnd 5e Druid
Tools[edit]
Tools | Rarity | Weight |
---|---|---|
Battle Damage Repair Kit | Common | 2 lb. |
Entrenching Tool | Common | 5 lb. |
Hacking Tool | Uncommon | 1 lb. |
Amd 3000 driver windows 10. Back to Main Page → 5e Homebrew → Campaign Settings → Doom
Retrieved from 'https://www.dandwiki.com/w/index.php?title=Equipment_(Doom_Supplement)&oldid=910128'
From D&D Wiki
Jump to: navigation, search
- 1Weapons
Weapons[edit]
Weapon | Rarity | Damage | Weight | Properties |
---|---|---|---|---|
Simple Melee Weapon | ||||
Chainsaw, UAC | Uncommon | 3d4 slashing | 9 lb. | Chained damage (4), reload (50 charges), heavy, two-handed |
Martial Melee Weapon | ||||
Simple Ranged Weapon | ||||
Pistol, UAC | Common | 2d6 piercing | 3 lb. | Ammunition (range 50/150), reload (12 shots) |
Shotgun, Combat | Common | 3d6 piercing | 7 lb. | Ammunition (range 30/90), two-handed |
Unmaker | Very Rare | 2d6 necrotic or more | 4 lb. | Ammunition (range 120/360), loading, special, two-handed |
Martial Ranged Weapon | ||||
Argent Plasma Rifle | Very Rare | 3d8 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Chaingun | Uncommon | 2d8 piercing | 14 lb. | Ammunition (range 50/150), burst fire only, heavy, two-handed |
Gauss Cannon | Rare | 5d10 Lightning | 8 lb. | Ammunition (range 120/360), two-handed, heavy |
Plasma Gun | Rare | 2d10 lightning | 8 lb. | Alt-fire, ammunition (range 40/120), burst fire, reload (150 shots), two-handed |
Precision Bolt Rifle | Uncommon | 2d8 piercing | 9 lb. | Ammunition (range 80/240), reload (60 shots), short burst (2), two-handed |
Revenant Missile Launcher | Rare | 5d8 piercing | 10 lb. | Ammunition (range 120), heavy, reload (8 shots), special, shoulder mount |
Rocket Launcher | Uncommon | 5d6 piercing | 11 lb. | Ammunition (range 80/240), heavy, loading, special, two-handed |
Shotgun, Super | Uncommon | 3d8 piercing | 4 lb. | Ammunition (range 20/60), double barreled, two-handed |
Static Cannon | Rare | Special | 6 lb. | Special (range 80/320), two-handed |
Ammunition | ||||
Alloy Flechette (4) | ||||
Argent Cell | ||||
Energy Pack, UAC | ||||
Pistol Magazine, UAC | ||||
Power Cell, UAC | ||||
RPG, UAC | ||||
Rifle Bullets | ||||
Shotgun Shells (4) |
Explosives[edit]
The following are per the DMG p. 268:
- Dynamite (stick)
- Grenade, fragmentation
- Grenade, smoke
- Grenade launcher
Armor[edit]
Armor | Rarity | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|---|
Light Armor | |||||
Light Armor | Common | 12 + Dex modifier | -- | -- | 4 lb. |
Medium Armor | |||||
Security Armor | Uncommon | 14 + Dex modifier (max 2) | -- | -- | 20 lb. |
Heavy Armor | |||||
Combat Armor | Rare | 16 | 13 | Disadvantage | 35 lb. |
Shield | |||||
Ballistic Shield | Uncommon | +2 | 13, special | Disadvantage | 15 lb. |
Riot Shield | Common | +2 or +3 | -- | -- | 6 lb. |
Adventuring Gear[edit]
Item | Rarity | Weight |
---|---|---|
Berserk Pack | Rare | 2 lb. |
Health Bonus | Common | 1 lb. |
Medikit | Uncommon | 4 lb. |
Shotgun Shells (4) | ||
Stimpack | Common | .5 lb. |
Supercharge | Rare | 5 lb. |
Weapon Rune | uncommon, rare or very rare | 1 lb. |
Tools[edit]
The Complete Fighter's Handbook
Races Dnd 5e
Tools | Rarity | Weight |
---|---|---|
Battle Damage Repair Kit | Common | 2 lb. |
Entrenching Tool | Common | 5 lb. |
Hacking Tool | Uncommon | 1 lb. |
Back to Main Page → 5e Homebrew → Campaign Settings → Doom
The Complete Wizard's Handbook
Retrieved from 'https://www.dandwiki.com/w/index.php?title=Equipment_(Doom_Supplement)&oldid=910128'